This package includes a 3D model of a monster character, well-suited for use as a protagonist, enemy, or non-player character (NPC) in fantasy games. The character is rigged to a human skeleton and comes with 6 animations: idle, walk, run, bite, attack, and death. The model is ready for retargeting and is suitable for use in real-time applications. The model was created using ZBrush for sculpting, Maya for animation and rigging, and Adobe Substance 3D Painter for textures. If you have any questions, feel free to ask in the comments or email the author at greendiplodok@gmail.com for a faster response.
Technical Details:
The model has a polycount of 13242 vertices, 13669 faces, and 26452 triangles. It consists of 1 part and has 4 textures with a resolution of 4096. The model uses PBR MetalRough and is suitable for use in real-time applications.