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DA PolyPaint - Low Poly Customizer

Paint polygons directly on low-poly 3D models using color palettes, optimize workflow, enhance visuals, and boost performance with UV data editing in Unity
DA PolyPaint - Low Poly Customizer Asset Image Paint polygons directly on low-poly 3D models using color palettes, optimize workflow, enhance visuals, and boost performance with UV data editing in Unity

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FREE
Category:
ToolsPainting
Developer:
Denys Almaral
Price:
FREE
Favorites:
51
Supported Unity Versions:
2020.3.44 or higher
Current Version:
0.9.6
Download Size:
499.84 KB
Last Update:
Aug 16, 2023
Description:

DA Poly Paint is an easy-to-use Polygon Painting tool for Unity. It allows you to customize your low-poly models directly within the editor, saving time and effort on traditional UV mapping and texturing tasks.

Getting Started

  1. Access the tool via the Unity Main Menu: Tools > DA > Poly Paint
  2. Select any mesh object in the scene.
  3. Click 'START PAINTING' in the DA Poly Paint window.
  4. Select a color by clicking the texture box.
  5. Use the Brush, Fill, Loop, and Pick tools to paint.

Features

☑ Brush tool to paint individual polygons or quads if auto-detect quad is activated.

☑ Full Repaint button to apply the selected color to the entire object.

☑ Fill tool with three modes: Flood, Replace, Element.

☑ Loop tool to paint along quad loops.

☑ Pick tool to sample colors directly from the 3D object.

☑ Remap To Texture utility, to switch between color palettes keeping the look.

Keyboard Shortcuts

  • Ctrl: Activates Fill
  • Ctrl + Shift: Activates Loop
  • Shift: Activates Pick

Documentation on Github

Support

Please note that this tool is in the early stages; some bugs are expected.

Please report issues and questions via GitHub!

E-mail : denys.almaral@gmail.com

Forum : PolyChat

Website : denysalmaral.com

Technical Details:

Requierements: Any static or skinned mesh with diffuse texture in the material.

  • When the selection changes, the DA Poly Paint window will indicate if it is ready for painting.
  • After pressing 'START PAINTING', the focus is constrained to the selection and the painting tool takes control of the editor.
  • When modifications are saved, a new mesh asset is created if necessary. Imported 3D models in FBX or OBJ format cannot be directly modified, so an editable copy is required.
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