Paint in 2D
Paint sprites with ease and explore countless features, all with incredible performance on mobile, WebGL, and more!

* This page contains affiliate links, meaning we may earn a small commission if you purchase something through them, at no extra cost. $30
- Category:
- Tools › Painting
- Developer:
- Carlos Wilkes
- Price:
- $30
- Rating:
- Favorites:
- 43
- Supported Unity Versions:
- 2021.3.0 or higher
- Current Version:
- 1.1.5
- Download Size:
- 6.60 MB
- Last Update:
- Mar 11, 2025
- Description:
- Paint in 2D is a user-friendly and powerful tool for creating sprites with just a few clicks. It's designed to work on a wide range of devices and platforms, including desktop, WebGL, mobile, URP, HDRP, and more.
This package is easy to use and learn, with many example scenes to help you take your projects to the next level. It also comes with long-term support, based on the same code as Paint in 3D, which has received regular updates for over 8 years.
Key features include:
* Lightning-fast painting with GPU acceleration and extensive settings
* Automatic saving and loading of painted textures
* Undo, redo, and erase functionality
* Color counting systems for tracking progress
* Custom shader and material support
* Gradually appearing/disappearing paint
* Painting through 3D points
* Blur painting
* Normal map painting
* Multi-texture painting (e.g. PBR)
* Tiled texture painting
* Hole painting
* Particle painting
* Collision painting
* Decal painting
* UI text painting
* Mirrored painting
* Masked painting (world space and texture space)
* Paint modifiers (jitter position, angle, color, opacity, etc)
* Move decals in-game
* Dotted line painting
* Arrow painting
* Reveal from invisible painting
* Read painted colors (under mouse/finger or raycast)
The package also includes full source code, allowing you to tweak and modify the code as needed. It's designed to be easy to use and configure, with examples included.
Note: This package is designed to work with the Sprite Renderer component and default Draw Mode = Simple setting. Sliced/Tiled or SpriteShape drawing is not supported. - Technical Details:
- This asset uses the VarelaRound font under SIL OFL 1.1. For more information, see the Third-Party Notices.txt file in the package.
- Continue »