Pixel-Perfect Fog Of War
Pixel-Perfect Fog Of War is a line of sight tool that lets you project a field of view from any number of objects, and hide objects within un-seen parts of your scene.

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- Category:
- Vfx › Shaders › Fullscreen-camera-effects
- Developer:
- Milk_Drinker01
- Price:
- $24.99
- Rating:
- Favorites:
- 424
- Supported Unity Versions:
- 2021.3.34 or higher
- Current Version:
- 2.7.0
- Download Size:
- 820.44 KB
- Last Update:
- Jan 27, 2025
- Description:
- Pixel-Perfect Fog of war is the Ultimate fog of war tool, perfect for your next RTS, Moba, Social deduction, or horror project! It has many features and advantages over its competition, including all render pipelines supported, no extra cameras or render textures required, greater performance, and greater customization. It also includes features such as soft and hard FOW, fog transparency, 4 fog rendering modes, scene-wide world bounds, and options to permanently reveal areas seen by revealers. Additionally, it allows for hiding objects in the fog of war, supports 2D and 3D projects, and is lightweight with a package size under 1mb. It also includes frequent feature and performance oriented updates, including most community feature requests.
- Technical Details:
- This package has many advantages over the competition, including zero GC allocations during the update loop, no extra camera necessary, and compatibility with all shaders. It utilizes the Burst Compiler and C# jobs system, and is compatible with several graphics APIs, including DX11, DX12, Vulkan, OpenGL, OpenGL ES 2.x, OpenGL ES 3.x, Metal, and WebGPU. It is not compatible with WebGL. The package also has some limitations, including the fog of war logic acting on a 2D perspective, which means that line of sight is based off the revealers height, and cannot see up or down.
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