The GolemKin Traps System is a highly customizable 2D trap toolkit designed to elevate your game with dynamic hazards and engaging gameplay mechanics. It includes 5 prebuilt traps: Rolling Saws, Swinging Pendulums, Spiked Floors, Arrow Shooters, and Falling Boulders. The system allows for easy customization of movement, timing, damage, and effects directly in the Unity Inspector. It also features a built-in damage system, visual debugging tools, and support for sound and visual effects.
This asset is perfect for indie developers, game designers, and hobbyists looking for quick and reliable 2D trap mechanics, a reusable and extensible system, and a way to prototype or enhance game levels with professional-grade traps. The traps are modular, well-documented, and include examples of real-world use, making it easy to extend the system for unique traps or integrate them into existing projects with minimal effort.
The GolemKin Traps System includes:
* 5 prebuilt traps: Rolling Saws, Swinging Pendulums, Spiked Floors, Arrow Shooters, and Falling Boulders * Easy customization of movement, timing, damage, and effects * Built-in damage system using an IHealth interface * Visual debugging tools, including Gizmos for visualizing trap behavior and paths * Support for sound and visual effects
This asset is ideal for games like Super Meat Boy, Celeste, Hollow Knight, Shovel Knight, Ori and the Blind Forest, Dead Cells, Spelunky, and Indiana Jones-style games.
Technical Details:
Key Features: * 5 Prebuilt Traps: Rolling Saws, Swinging Pendulums, Spiked Floors, Arrow Shooters, and Falling Boulders * Easy Customization: Adjust movement, timing, damage, and effects directly in the Unity Inspector * Damage System: Built-in support for applying damage using an IHealth interface * Visual Debugging: Includes Gizmos for visualizing trap behavior and paths in the scene view * Sound & VFX Support: Add custom sound effects and visual effects for trap activations