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Lumi - Light and Shadow Detection
The ultimate light and shadow detection kit for Unity. Great for stealth, horror, and other gameplay uses.
- Category:
- Tools › Behavior-ai
- Developer:
- Carow
- Price:
- $45
- Rating:
- Favorites:
- 48
- Download Size:
- 8.30 MB
- Current Version:
- 1.1.2
- Original Release:
- Dec 13, 2024
- Last Update:
- Feb 17, 2025
- Supported Unity Version:
- 2021.3.36 or higher
- Description:
Documentation • Email • Discord
Lumi is a professional light detection solution that can be used to sample light luminance and color, enhancing a variety of gameplay scenarios, such as:
- Visibility mechanics for stealth and horror games.
- Simulating sunlight input for solar panels and plants.
- Checking exposure to direct sunlight for characters like vampires.
Let your imagination guide you as Lumi lights the way!
Features
- Supports URP, BIRP, and HDRP pipelines.
- Supports Directional, Point, and Spot Lights, using raycasting for occlusion detection.
- Supports light cookies.
- Sample light at multiple points and average results for precise detection.
- Baked light sampling via Light Probes and Lightmaps.
- Sample luminance, lightness, and color, using custom curves for fine tuning.
- Alpha clipping support correctly factors in shadows from cutout materials.
- Transparent material shadow support (Built-in Render Pipeline only).
- Directional sampling mode: Essential for systems where light angle matters—perfect for simulating solar panels.
- Editor integration: Runs seamlessly in the editor for rapid development.
- Accounts for human brightness perception to ensure sampled luminance matches user expectations.
- Can be used with fake lights, such as the FakeLight asset.
- Technical Details:
- Realtime lights rely on physics raycasts to detect occlusion.
- Does not account for screenspace effects, such as ambient occlusion or global illumination.
- Does not support Adaptive Probe Volumes (APV).
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