
Waypoint and Pathfinding System
This is a powerful and easy-to-use tool for managing waypoints and navigation in Unity. It offers flexible and optimized pathfinding solutions for AI and player-controlled characters.
- Category:
- Tools › Behavior-ai
- Developer:
- Aztech Games
- Price:
- $4.99
- Rating:
- Favorites:
- 0
- Download Size:
- 2.14 MB
- Current Version:
- 1.0
- Original Release:
- Feb 6, 2025
- Last Update:
- Feb 6, 2025
- Supported Unity Version:
- 2022.3.38 or higher
- Description:
The Waypoint & Pathfinding System allows developers to implement advanced navigation mechanics with ease. Featuring support for A* pathfinding, Bezier Curve and Unity's NavMesh, this tool enables dynamic, efficient, and scalable movement solutions.
Key Features:
✅ Multiple Navigation Modes – Supports target-based movement, random navigation, and waypoint pathfinding.
✅ Customizable Movement Behavior – Adjust speed, loop movement, arrival thresholds, and more.
✅ Visual Debugging Tools – Customizable gizmos for real-time path visualization.
✅ Optimized for Performance – Designed to work efficiently across various platforms.Use Cases:
- AI-controlled enemy patrols
- Player waypoint-based movement
- NPC pathfinding in open worlds
- Dynamic AI navigation in procedurally generated levels
- Technical Details:
Technical Details
- Supported Unity Versions: 2022 LTS+
- Platforms: Windows, macOS, iOS, Android, and all Unity-supported platforms
- Scripting Backend: Supports both Mono and IL2CPP
- Pathfinding Algorithm: A* for grid-based movement, NavMesh for dynamic navigation, Bezier Curve for waypoint navigation
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