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Waypoint and Pathfinding System

This is a powerful and easy-to-use tool for managing waypoints and navigation in Unity. It offers flexible and optimized pathfinding solutions for AI and player-controlled characters.
Category:
ToolsBehavior-ai
Developer:
Aztech Games
Price:
$4.99
Rating:
Not enough ratings.
Favorites:
0
Download Size:
2.14 MB
Current Version:
1.0
Original Release:
Feb 6, 2025
Last Update:
Feb 6, 2025
Supported Unity Version:
2022.3.38 or higher
Description:

The Waypoint & Pathfinding System allows developers to implement advanced navigation mechanics with ease. Featuring support for A* pathfinding, Bezier Curve and Unity's NavMesh, this tool enables dynamic, efficient, and scalable movement solutions.

Key Features:

Multiple Navigation Modes – Supports target-based movement, random navigation, and waypoint pathfinding.
Customizable Movement Behavior – Adjust speed, loop movement, arrival thresholds, and more.
Visual Debugging Tools – Customizable gizmos for real-time path visualization.
Optimized for Performance – Designed to work efficiently across various platforms.

Use Cases:

  • AI-controlled enemy patrols
  • Player waypoint-based movement
  • NPC pathfinding in open worlds
  • Dynamic AI navigation in procedurally generated levels
Technical Details:

Technical Details

  • Supported Unity Versions: 2022 LTS+ 
  • Platforms: Windows, macOS, iOS, Android, and all Unity-supported platforms
  • Scripting Backend: Supports both Mono and IL2CPP
  • Pathfinding Algorithm: A* for grid-based movement, NavMesh for dynamic navigation, Bezier Curve for waypoint navigation

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