This package allows you to control your computer's cursor using a controller, providing a more immersive gaming experience. Unlike other packages, it takes control of the operating system's existing cursor, eliminating the need for custom event calling behavior. You can write your code as if you were using a mouse, making it easy to integrate into your game.
The package requires Unity's InputSystem package and uses the standard UI system. Currently, it only supports Windows, but MacOS support is planned for future development.
Key features include:
* Simulate cursor movement using analog sticks * Simulate mouse clicks with controller buttons * Customize inputs to suit your needs
This package is ideal for game developers looking to enhance their game's user experience with controller support.
Technical Details:
Key features:
* Simulate cursor movement with analog sticks * Simulate mouse click with controller buttons * Customize inputs * Requires Unity's InputSystem package * Uses Unity's standard UI system * Currently supports Windows, MacOS support planned