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Easy Optimization

The Easy Optimization toolkit helps your game run faster and smoother. It comes with: object pooling, asset preloading, a LOD system and memory profiling
Category:
ToolsIntegration
Developer:
Non Optimized
Price:
$20
Rating:
Not enough ratings.
Favorites:
3
Download Size:
20.98 KB
Current Version:
0.8
Original Release:
Sep 24, 2024
Last Update:
Sep 24, 2024
Supported Unity Version:
2022.3.5 or higher
Description:

The Easy Optimization toolkit is a set of tools that will make your unity game run better. Here's what it does:

  1. Object Pool: Reuses game objects instead of creating new ones all the time. This makes your game run faster, especially when you have lots of objects like bullets or enemies.
  2. Asset Preloader: Loads game assets (like models or textures) before you need them. This reduces loading times and makes your game feel smoother.
  3. Memory Profiler: Shows you how much memory your game is using. This helps you find and fix memory problems that could slow down your game.
  4. LOD (Level of Detail) System: Automatically uses simpler versions of 3D models when they're far away. This helps your game draw things faster.

These tools are easy to use and work with any Unity project. Whether you're making a small game or a big one, this toolkit can help it run better. You'll spend less time worrying about performance issues and more time making your game fun.

Technical Details:

Object Pool for efficient game object management

  • Asset Preloader for optimized loading times
  • Memory Profiler for real-time memory usage tracking and analysis
  • LOD system with custom inspector and multiple detail levels
  • Easy integration with existing Unity projects
  • Clear documentation and example scripts for each tool
  • Suitable for projects of all sizes, from indie games to large-scale environments
  • Custom inspectors for easy setup and configuration

Each tool comes with documentation explaining how to use it in your Unity project

By using these tools, you can identify performance bottlenecks, reduce CPU and GPU load, manage memory more effectively, and improve your game's overall performance and responsiveness.


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