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All-Purpose Painter

Effortlessly paint prefabs onto your Unity scene with or without physics simulation, gaining complete creative control and speeding up your level design and prototyping process.
All-Purpose Painter Asset Image Effortlessly paint prefabs onto your Unity scene with or without physics simulation, gaining complete creative control and speeding up your level design and prototyping process.

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$39
Category:
ToolsLevel-design
Developer:
DaveBerg
Price:
$39
Favorites:
9
Supported Unity Versions:
2021.3.45 or higher
Current Version:
1.2
Download Size:
664.49 MB
Last Update:
Mar 14, 2025
Description:
The All Purpose Painter is a robust tool that allows you to transform your Unity scenes with ease. It enables you to 'paint' prefabs directly onto your scene, giving you complete creative control and speeding up your level design and prototyping process.

Key Features:

* Simulation Modes: Choose between non-simulated painting for precise alignment or enable physics simulation for more dynamic, natural placement.
* Intuitive Prefab Painting: Paint prefabs in real-time using simple mouse controls. Adjust brush size on-the-fly with Left Alt and the mouse wheel for precision placement.
* Dynamic Layer Management: Organize your painted objects with multiple layers. Assign unique parents to each layer or fall back to a global parent, keeping your scene hierarchy clean and manageable.
* Flexible Prefab Selection: Drag and drop your prefabs into the designated drop area. Toggle selections per layer to determine which prefabs are active, and remove any unwanted elements with a simple click.
* Paint intensity: Use the Paint Intensity slider (from 1 to 100) to control your spawn rate— from subtle placements to rapid painting—ensuring your scene comes to life just as you envision.
* Advanced Alignment & Randomization: Opt to align prefabs to surface normals or apply random rotations and scales for a more organic look. Fine-tune your settings to create environments that are both visually rich and unique.
* Easy Object Removal & Cleanup: Instantly remove painted objects with intuitive brush removal (using Left Shift) or dedicated Remove Last/Remove All buttons. Use the Clean Up function to strip away temporary identifiers for a polished, production-ready scene.
* Stacking Options: Control how far your raycasts reach and decide whether to allow stacking of painted objects, giving you precise control over prefab placement on complex surfaces.

The All Purpose Painter is compatible with all renders and includes additional demo scene and assets that use built-in renderer. The demo scene and assets use post processing and shadergraph (not needed for the All-Purpose painter).

The package includes 2 scripts: AllPurposePainter and PrefabGrid, and demo assets such as 76 prefabs, 70 meshes, 32 textures, 14 materials, 3 shadergraphs, 2 particle systems, and 1 scene.
Technical Details:
The All Purpose Painter script is compatible with all renders. The package includes 2 scripts: AllPurposePainter and PrefabGrid. Demo assets are included, but not required to use the scripts. They consist of 76 prefabs, 70 meshes, 32 textures, 14 materials, 3 shadergraphs, 2 particle systems, and 1 scene.
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