This Unity plugin simplifies Bluetooth communication for iOS, allowing seamless data transfer between devices without complicated setups. Key features include:
User-Friendly Setup: Just add the Main Demo Scene to your build settings and configure your project for iOS.
Client and Server Modes: Easily switch between client and server roles to send or receive data.
Simple Workflow: - Client: Enable Bluetooth, start advertising, and broadcast messages. - Server: Scan for nearby devices and establish connections for smooth data exchange.
Customizable: Easily modify for your specific use case, whether for multiplayer games, device communication, or interactive apps.
Perfect for developers needing straightforward, reliable Bluetooth functionality on iOS platforms.
Technical Details:
To transfer data between devices, follow these steps:
General Steps (for both Client and Server) 1. Open Main Demo Scene: Navigate to Assets/iOSBluetoothPlugin/Example/Scene/MainDemoScene and open the scene. 2. Add Scene to Build: Include the Main Demo Scene in your build settings. 3. Configure Platform: Ensure your chosen platform iOS is supported by the plugin and configure your project accordingly.
Client-Side Steps 1. Start Client: Launch the app and click "Start Client." Enable Bluetooth if prompted. 2. Enter Text: Type the message you want to send into the input field. 3. Start Advertising: Click "Start Advertising." Your device will broadcast messages. 4. Send Message: Press "Send Message" to transmit the message to connected devices.
Server-Side Steps 1. Start Server: Launch the app and click "Start Server." Enable Bluetooth if prompted. 2. Enter Text: Type the message you want to send into the input field. 3. Start Scanning: Click "Start Scan." Your device will search for and connect to nearby devices. 4. Send Message: Press "Send Message" to transmit the message to connected devices.
Note: These steps assume you've already set up your Unity project and have basic knowledge of Unity's interface.