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Boing Kit: Dynamic Bouncy Bones, Grass, and More

Add dynamic bouncy effects to your Unity games with Boing Kit, featuring bouncy bones, grass, and more.
Boing Kit: Dynamic Bouncy Bones, Grass, and More Asset Image Add dynamic bouncy effects to your Unity games with Boing Kit, featuring bouncy bones, grass, and more.

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$60
Category:
ToolsParticles-effects
Developer:
Long Bunny Labs
Price:
$60
Rating:
(36 reviews)
Favorites:
2195
Supported Unity Versions:
2019.4.15 or higher
Current Version:
1.2.47
Download Size:
28.68 MB
Last Update:
Mar 30, 2025
Description:
Boing Kit is a Unity package that allows you to add dynamic bouncy effects to your games. It includes features such as:

* Dynamic Bouncy Bones: Turn bones into animated or non-animated bouncy bones that integrate with existing boing effectors and Unity's built-in colliders.
* Propagation: Enable propagation on reactor fields to create effects that spread out, such as wind, water waves, shock waves, implosions, and explosions.
* Boing Behavior: Add a component to game objects to make them bouncy.
* Boing Effector & Reactor: Reactors react to effectors in a bouncy fashion.
* Boing Reactor Field: Reactor fields bring reactor effects to a large scale, allowing you to bounce an entire massive grass field using bombs and characters.

Boing Kit is designed to be performance-centric, using GPU compute shaders and Unity's job systems to run jobs in parallel across CPU cores. It is also easy to learn, with abundant examples and full source code.

Boing Kit is compatible with Unity 2018.1 or newer and supports all platforms Unity supports. However, there are some limitations, such as the boing bones component being meant for decorative/ambient bouncy effects and not a full-blown cloth/soft-body simulator.

For more information, please visit the Boing Kit website or join the Long Bunny Labs Discord server.
Technical Details:
Boing Kit is compatible with Unity 2018.1 or newer and supports all platforms Unity supports. It uses GPU compute shaders by default, but has a CPU alternative for platforms that cannot run compute shaders. The package includes abundant examples and full source code, and is designed to be easy to learn. It is also compatible with scriptable render pipelines, including Unity's URP and HDRP, on Unity 2019.4 or newer.
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