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MK Manga Shader
Transform 3D into Manga! MK Manga Shader brings hand-drawn manga aesthetics to 3D with stylized shading, patterns, and dramatic lighting—perfect for games, animation, or stunning 3D manga styled art.
The MK Manga Shader is a powerful, artist-friendly shader package for Unity that transforms 3D creations into stunning, manga-style artwork. It includes 6 core shaders for unlit, simple lighting and physically based lighting, as well as UI shaders, extra shaders for hair and skin, and a gradient skybox shader. The shader package is designed to bridge the gap between 2D manga aesthetics and 3D creativity, with tools for stylized shadows, dynamic cel shading, and detailed pen shading. It also includes features such as gradient overlays, texture projections, per-object outlines, and pen styles for shading. The shader is customizable and can be used for a wide range of applications, including games, animation, and 3D art. The package is regularly updated and supported, and the author encourages users to share their results and provide feedback.
Technical Details:
The MK Manga Shader is a hand-written shader created from scratch, with a focus on a perfect trade-off between quality and performance. It includes some core DLL files and was created using a custom shader parser, which may make custom modifications difficult. The shader is limited to forward rendering only due to the limitations of deferred rendering. The package is compatible with Unity 6.2 Alpha and above, and the author provides example scenes and a Trello board for feature-specific limitations and updates.